Sunday, December 20, 2009

Вчера (19/12/2009) гледах AVATAR - трябва да се види филма - задължително в кино с 3D
Не мога да не се сетя за Second Life
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От тук-там за филма и ....

Avatar
From Wikipedia, the free encyclopedia

In Hinduism, Avatar or Avatara (Devanagari अवतार, IAST avatāra, Sanskrit for "descent" viz., from heaven to earth, from the verbal root tṝ "to

cross over") refers to a deliberate descent of a deity from heaven to earth, and is mostly translated into English as "incarnation", but

more accurately as "appearance" or "manifestation", as it corresponds more closely to the view of Docetism in Christian theology, as

distinct from the idea of incarnation in mainstream Christology and its implication of God 'in the flesh'.[1][2]
The term is most often associated with Vishnu, though it has also come to be associated with other deities.[3]
Varying lists of avatars of Vishnu appear in Hindu scriptures, including the ten (daśāvatāra) of the Garuda Purana and the twenty-two

avatars in the Bhagavata Purana, though the latter adds that the incarnations of Vishnu are innumerable.[4] The avatars of Vishnu are a

primary component of Vaishnavism. While Vishnu is typically spoken of as the source of the avatars, in Vaishnavism, Narayana, Vasudeva,

and Krishna are also described as the source. While Shiva and Ganesha are also described as descending in the form of avatars, with the

Ganesha Purana and the Mudgala Purana detailing Ganesha's avatars specifically, the avatars of Vishnu carry a greater theological

prominence than those of Shiva or Ganesha and upon examination relevant passages are directly imitative are imitative of the earlier

Vishnu avatar lists.[1][5]
One of the earliest references to avatar is in the Bhagavad Gita (c. 3138 BC), which describes the typical role of an avatar of Vishnu—to

bring dharma, or righteousness, back to the social and cosmic order:[1][3]
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What is an Avatar in Second Life?

You may have heard the term "avatar" from friends, on the Web or in the news. For example, there's the James Cameron-directed movie

"Avatar" and a popular animated TV show "Avatar: The Last Airbender." But, what exactly is an avatar in Second Life? In a virtual world,

an avatar is a digital persona that you can create and customize. It's you — only in 3D. You can create an avatar that resembles your real

life or create an alternate identity. The only limit is your imagination. Who do you want to be?
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Plot Summary:
"Avatar," a live action film with a new generation of special effects, takes us to a spectacular world beyond imagination,

where a reluctant hero embarks on a journey of redemption and discovery as he leads an epic battle to save a civilization.
"Avatar" delivers a fully immersive cinematic experience of a new kind, where the revolutionary technology invented to make the film

disappears into the emotion of the characters and the sweep of the story.

The story's hero is Jake Sully, a former Marine confined to a wheelchair. Bitter and disillusioned, he's still a warrior at heart. All

Jake ever wanted was something worth fighting for, and he finds it in the place he least expected: on a distant world. Jake has been

recruited to join an expedition to the moon Pandora, which corporate interests are strip-mining for a mineral worth $20 million per

kilogram on Earth. To facilitate their work, the humans use a link system that projects a person's consciousness into a hybrid of humans

and Pandora's indigenous humanoids, the Na'vi. This human-Na'vi hybrid – a fully living, breathing body that resembles the Na'vi but

possesses the individual human's thoughts, feelings and personality – is known as an "avatar."

In his new avatar form, Jake can once again walk. His mission is to interact with and infiltrate the Na'vi with the hope of enlisting

their help – or at least their acquiescence – in mining the ore. A beautiful Na'vi female, Neytiri, saves Jake's life, albeit reluctantly,

because even in his avatar body, Jake represents to her the human encroachment on the Na'vi's unspoiled world.

As Jake's relationship with Neytiri deepens, along with his respect for the Na'vi, he faces the ultimate test as he leads an epic conflict

that will decide nothing less than the fate of an entire world.
============================
synopsis:
warning mild spoilers may follow:
Sam Worthington is a Marine sent to an alien planet. The humans have had little luck communicating with the tribalistic native aliens.

Their solution is to combine human and alien DNA into a hybrid clone. the marine and other scientists get hooked up into a full neural

interface with their 'alien clone'. Think the matrix but with a real life avatar. They go out in their new bodies to communicate with the

aliens and convince them to allow humans to rape their planet (lots of ecological overtones.) After that it is the obvious route of

sympathizing with the natives and fighting back against the human invaders.
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December 18, 2009
A New Eden, Both Cosmic and Cinematic

By MANOHLA DARGIS
With “Avatar” James Cameron has turned one man’s dream of the movies into a trippy joy ride about the end of life — our moviegoing life

included — as we know it. Several decades in the dreaming and more than four years in the actual making, the movie is a song to the

natural world that was largely produced with software, an Emersonian exploration of the invisible world of the spirit filled with

Cameronian rock ’em, sock ’em pulpy action. Created to conquer hearts, minds, history books and box-office records, the movie — one of the

most expensive in history, the jungle drums thump — is glorious and goofy and blissfully deranged.

The story behind the story, including a production budget estimated to top $230 million, and Mr. Cameron’s future-shock ambitions for the

medium have already begun to settle into myth (a process partly driven by the publicity, certainly). Every filmmaker is something of a

visionary, just by virtue of the medium. But Mr. Cameron, who directed the megamelodrama “Titanic” and, more notably, several of the most

influential science-fiction films of the past few decades (“The Terminator,” “Aliens” and “The Abyss”), is a filmmaker whose ambitions

transcend a single movie or mere stories to embrace cinema as an art, as a social experience and a shamanistic ritual, one still capable

of producing the big WOW.

The scale of his new movie, which brings you into a meticulous and brilliantly colored alien world for a fast 2 hours 46 minutes, factors

into that wow. Its scope is evident in an early scene on a spaceship (the year is 2154), where the passengers, including a paraplegic ex-

Marine, Jake (Sam Worthington, a gruffly sensitive heartthrob), are being roused from a yearslong sleep before landing on a distant

inhabited moon, Pandora. Jake is woken by an attendant floating in zero gravity, one of many such aides. As Jake himself glides through

the bright cavernous space, you know you’re not in Kansas anymore, as someone soon quips (a nod to “The Wizard of Oz,” Mr. Cameron’s

favorite film). You also know you’re not in the gloom of “The Matrix.”

Though it’s easy to pigeonhole Mr. Cameron as a gear head who’s more interested in cool tools (which here include 3-D), he is, with

“Avatar,” also making a credible attempt to create a paradigm shift in science-fiction cinema. Since it was first released in 1999, “The

Matrix,” which owes a large debt to Mr. Cameron’s own science-fiction films as well as the literary subgenre of cyberpunk, has hung

heavily over both SF and action filmmaking. Most films that crib from “The Matrix” tend to borrow only its slo-mo death waltzes and

leather fetishism, keeping its nihilism while ditching the intellectual inquiries. Although “Avatar” delivers a late kick to the gut that

might be seen as nihilistic (and how!), it is strangely utopian.

It doesn’t take Jake long to feel the good vibes. Like Neo, the savior-hero of the “Matrix” series played by Keanu Reeves, Jake is himself

an avatar because he’s both a special being and an embodiment of an idea, namely that of the hero’s journey. What initially makes Jake

unusual is that he has been tapped to inhabit a part-alien, part-human body that he controls, like a puppeteer, from its head to its

prehensile tail. Like the rest of the human visitors who’ve made camp on Pandora, he has signed on with a corporation that’s intent on

extracting a valuable if mysterious substance from the moon called unobtainium, a great whatsit that is an emblem of humanity’s greed and

folly. With his avatar, Jake will look just like one of the natives, the Na’vi, a new identity that gives the movie its plot turns and

politics.

The first part of Jake’s voyage — for this is, above all, a boy’s rocking adventure, if one populated by the usual tough Cameron chicks —

takes him from a wheelchair into a 10-foot, blue-skinned Na’vi body. At once familiar and pleasingly exotic, the humanoid Na’vi come with

supermodel dimensions (slender hips, a miniature-apple rear); long articulated digits, the better to grip with; and the slanted eyes and

twitchy ears of a cat. (The gently curved stripes that line their blue skin, the color of twilight, bring to mind the markings on mackerel

tabby cats.) For Jake his avatar, which he hooks into through sensors while lying in a remote pod in a semiconscious state, is at first a

giddy novelty and then a means to liberation.

Plugging into the avatar gives Jake an instant high, allowing him to run, leap and sift dirt through his toes, and freeing him from the

constraints of his body. Although physically emancipated, he remains bound, contractually and existentially, to the base camp, where he

works for the corporation’s top scientist, Dr. Grace Augustine (Sigourney Weaver, amused and amusing), even while taking orders from its

head of security, Col. Miles Quaritch (Stephen Lang), a military man turned warrior for hire. A cartoon of masculinity, Quaritch strides

around barking orders like some intransigent representation of American military might (or a bossy movie director). It’s a favorite

Cameron type, and Mr. Lang, who until this year had long been grievously underemployed, tears into the role like a starved man gorging on

steak.

Mr. Cameron lays out the fundamentals of the narrative efficiently, grabbing you at once with one eye-popping detail after another and on

occasion almost losing you with some of the comically broad dialogue. He’s a masterly storyteller if a rather less nimble prose writer.

(He has sole script credit: this is personal filmmaking on an industrial scale.) Some of the clunkier lines (“Yeah, who’s bad,” Jake

taunts a rhinolike creature he encounters) seem to have been written to placate those members of the Michael Bay demographic who might

find themselves squirming at the story’s touchier, feelier elements, its ardent environmentalism and sincere love story, all of which kick

in once Jake meets Neytiri, a female Na’vi (Zoë Saldana, seen only in slinky Na’vi form).

Mr. Cameron has said that he started thinking about the alien universe that became Pandora and its galactic environs in “Avatar” back in

the 1970s. He wrote a treatment in 1996, but the technologies he needed to turn his ideas into images didn’t exist until recently. New

digital technologies gave him the necessary tools, including performance capture, which translates an actor’s physical movements into a

computer-generated image (CGI). Until now, by far the most plausible character created in this manner has been slithery Gollum from Peter

Jackson’s “Lord of the Rings” cycle. The exotic creatures in “Avatar,” which include an astonishment of undulating, flying, twitching and

galloping organisms, don’t just crawl through the underbrush; they thunder and shriek, yip and hiss, pointy teeth gleaming.

The most important of these are the Na’vi, and while their movements can bring to mind old-fashioned stop-motion animation, their faces

are a triumph of tech innovation, with tremors and twitches that make them immediately appealing and empathetic. By the time Neytiri

ushers Jake into her world of wonders — a lush dreamscape filled with kaleidoscopic and bioluminescent flora and fauna, with pink

jellyfishlike creatures that hang in the air and pleated orange flowers that snap shut like parasols — you are deep in the Na’vi-land.

It’s a world that looks as if it had been created by someone who’s watched a lot of Jacques Cousteau television or, like Mr. Cameron, done

a lot of diving. It’s also familiar because, like John Smith in “The New World,” Terrence Malick’s retelling of the Pocahontas story, Jake

has discovered Eden.

An Eden in three dimensions, that is. In keeping with his maximalist tendencies, Mr. Cameron has shot “Avatar” in 3-D (because many

theaters are not equipped to show 3-D, the movie will also be shown in the usual 2), an experiment that serves his material beautifully.

This isn’t the 3-D of the 1950s or even contemporary films, those flicks that try to give you a virtual poke in the eye with flying

spears. Rather Mr. Cameron uses 3-D to amplify the immersive experience of spectacle cinema. Instead of bringing you into the movie with

the customary tricks, with a widescreen or even Imax image filled with sweeping landscapes and big action, he uses 3-D seemingly to close

the space between the audience and the screen. He brings the movie to you.

After a few minutes the novelty of people and objects hovering above the row in front of you wears off, and you tend not to notice the 3-

D, which speaks to the subtlety of its use and potential future applications. Mr. Cameron might like to play with high-tech gadgets, but

he’s an old-fashioned filmmaker at heart, and he wants us to get as lost in his fictional paradise as Jake eventually does. On the face of

it there might seem something absurd about a movie that asks you to thrill to a natural world made almost entirely out of zeroes and ones

(and that feeds you an anticorporate line in a corporately financed entertainment). But one of the pleasures of the movies is that they

transport us, as Neytiri does with Jake, into imaginary realms, into Eden and over the rainbow to Oz.

If the story of a paradise found and potentially lost feels resonant, it’s because “Avatar” is as much about our Earth as the universe

that Mr. Cameron has invented. But the movie’s truer meaning is in the audacity of its filmmaking.

Few films return us to the lost world of our first cinematic experiences, to that magical moment when movies really were bigger than life

(instead of iPhone size), if only because we were children. Movies rarely carry us away, few even try. They entertain and instruct and

sometimes enlighten. Some attempt to overwhelm us, but their efforts are usually a matter of volume. What’s often missing is awe,

something Mr. Cameron has, after an absence from Hollywood, returned to the screen with a vengeance. He hasn’t changed cinema, but with

blue people and pink blooms he has confirmed its wonder.

“Avatar” is rated PG-13 (Parents strongly cautioned). Gun and explosive violence, death and despair.

AVATAR

Opens on Friday December 18, 2009 nationwide.

Written and directed by James Cameron; director of photography, Mauro Fiore; edited by Mr. Cameron, John Refoua and Stephen Rivkin; music

by James Horner; visual effects supervisor, Joe Letteri; production designers, Rick Carter and Robert Stromberg; produced by Mr. Cameron

and Jon Landau; released by 20th Century Fox. Running time: 2 hours 46 minutes.

WITH: Sam Worthington (Jake Sully), Zoë Saldana (Neytiri), Sigourney Weaver (Dr. Grace Augustine), Stephen Lang (Col. Miles Quaritch),

Michelle Rodriguez (Trudy Chacon), Giovanni Ribisi (Carter Selfridge), Joel David Moore (Norm), C C H Pounder (Mo’at), Wes Studi (Eytukan)

and Laz Alonso (Tsu’Tey).





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